#pragma once

#include "Menu.h"

class LeagueHistoryMenu : public Menu
{
public:
	LeagueHistoryMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);

	void SetLeagueID(const int i_leagueID)
	{
		m_leagueID = i_leagueID;
	}
	
private:
	void ShowLeagueHistory() const;

	int m_leagueID;
};
